
HUMAN FACTORS FOR I3D AND SERIOUS GAMES
Edition 1 (V6) (August, 2008) Professor Robert J. Stone Research Director, Human Factors Integration Defence Technology Centre Director, Human Interface Technologies Team, University of Birmingham (UK)...more info
AN INVESTIGATION INTO THE LABOUR MARKET AND SKILLS
Research carried out by the Centre for Developmental and Applied Research in Education, University of Wolverhampton. Research commissioned by Digital Native Academy. ...more info
LEARNING IN IMMERSIVE WORLDS
A review of game-based learning. Prepared for the JISC e-Learning Programme by Sara de Freitas...more info
BEYOND ELEARNING - PRACTICAL INSIGHTS FROM THE USA
GLOBAL WATCH MISSION REPORT - MAY 2006 The objective of Global Watch Missions is to meet and learn from leading organisations overseas. This mission certainly accomplished that. During the course of our week in theUSA we met senior representatives in thee Learning fielsz from leading academic institutions and corporations: from MIT and Stanford to Fortune 500 companies from thefinancial services, technology and pharmaceutical sectors....more info
A NEW GENERATION OF VIRTUAL SIMULATION
Virtual Reality simulators for part-task surgical training have been in existence since the mid-1990s. Whilst the technology is still in its infancy as far as the surgical community is concerned, recent developments suggest a potential near-term revolution in the capabilities of surgical skills trainers, brought about as a result of significant and positive priceperformance trends in computing hardware and software....more info
SERIOUS GAMES AT THE UNIVERSITY OF BIRMINGHAM
Serious Games (or Serious Gaming) is a field of endeavour that focuses on the exploitation of high-quality computer games and associated software tools such as those underpinning the “first person shooter” (FPS) or “role-playing” (RP) games currently being enjoyed by youngsters and adults alike, all around the world....more info
SERIOUS GAMING - VIRTUAL REALITY SAVIOUR?
“Serious Games” – a global revolution in interactive 3D (i3D) technology that promises to develop intuitive, affordable, accessible and familiar training environments for a wide range of educational and training applications, from medicine and healthcare to defence training for urban and special operations combat; from national heritage to multicultural interaction....more info

ADVANCED INTERFACES FOR SEMI-AUTONOMOUS VEHICLES
Since the advent of highly capable uninhabited vehicles, notably in the applicat...more info
HFI DTC FRONTLINE EDITION 7
Welcome to this special edition of the HFI DTC's newsletter Frontline. In this i...more info
IEEE VS-GAMES'09, COVENTRY, UK
(March 23 - 24, 2009) The first IEEE International Conference in Games and Virt...more info
TAKING GAMES SERIOUSLY
Due out next month - great for awareness-raising (Navy News) ...more info
LPF LAUNCHES NEW WEBSITE!
LearnPlay Foundation is a not-for-profit organisation that develops and successf...more info
HANDS ON SERIOUS GAMES SOCIAL CHANGE, LONDON
HandsOn Games and Interactive Digital for Social Change is focused on bringing t...more info
WOMEN IN GAMES
The Women In Games conference encourages research and seeks to promote careers f...more info
